well, you could extract either all or specific .wav files from the .BIG files if you know which .wav are for which unit...that way u can rename your own sound files to the ones actually used for that unit and place it in your [Command and Conquer Generals [Zero Hour]/Data/Sounds
for instance, extract "ijarwe1a.wav" from "Audio.BIG" located in the regular Generals Directory [not zero hour]...this sound is used for jarmen kell's and Pathfinder sniper rifle.
So you probably have another .wav that u want to use instead of the defualt Game sound. Take "your.wav" file and rename it to ijarwe1a.wav or which ever sound.wav you chosen to replace, and place That in the[Command and Conquer Generals [Zero Hour]/Data/Sounds folder...now your own sound is used for the sniper shot rather than the regular defualt sound
|