View Single Post
Old 06-09-2004, 02:05 AM   #6 (permalink)
NV
Junior Member
 
Join Date: Jan 2004
Location: Earth
Posts: 8
Default

well, you could extract either all or specific .wav files from the .BIG files if you know which .wav are for which unit...that way u can rename your own sound files to the ones actually used for that unit and place it in your [Command and Conquer Generals [Zero Hour]/Data/Sounds

for instance, extract "ijarwe1a.wav" from "Audio.BIG" located in the regular Generals Directory [not zero hour]...this sound is used for jarmen kell's and Pathfinder sniper rifle.

So you probably have another .wav that u want to use instead of the defualt Game sound. Take "your.wav" file and rename it to ijarwe1a.wav or which ever sound.wav you chosen to replace, and place That in the[Command and Conquer Generals [Zero Hour]/Data/Sounds folder...now your own sound is used for the sniper shot rather than the regular defualt sound
NV is offline   Reply With Quote