I recently noticed that paratroopers can be shot at by ground based troops as they fall.
I would have assumed that the line of code:
AntiAirborneInfantry = No
in the weapon.ini would have stopped this from happening, but it doesn't.
in fact the line
AntiGround = Yes/No
is what affects it.
It would seem that this has been around since Vanilla Generals and still affects ZH v1.02, if anyone knows how to stop this from happening that would be great, but I'm also interested as to why the line " AntiAirborneInfantry = No" doesn't stop it.
Here's a screen I made of some dragon tanks shooting some rangers to show the problem. The only thing I changed was the height of the cargo plane so they fell for longer (it's Vanilla Gen version 1.07).
