View Single Post
Old 06-11-2004, 06:14 PM   #6 (permalink)
Korona
Member
 
Join Date: May 2004
Posts: 40
Default

Yeah it's still with us, you just tend not to notice becasue the paratroops fall so fast. The low pitch is why I haden't noticed that tanks could do it. I spent a merry hour or so looking for the cause, then realised it was only the pitch . Trouble is it means changing everything, and isnt approporate for units like artillary. It also means units cant fire from buildings, up cliffs and whathaveyou. I'm more interested as to why the
AntiAirborneInfantry = No
code doesn't work, as it blatantly should. A fix which would make the parachute canister untargetable completely would be greatly appreciated (I'm guessing that would solve it, if it's possible).
Korona is offline   Reply With Quote