LockonTime = *** ;time to lock on object
LockonCursor = *** ; lockon cursor object (LockonCursor)
LockonBlinky = *** ;lockon cursor is blinky?
LockonAngleSpin = *** ;time for the cursor to spin the object
LockonInitialDist = *** ; distance to lockon
LockonFreq = *** ;the frequancy of the BIP sound
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