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Old 06-16-2004, 03:29 PM   #7 (permalink)
Bart
Senior Member
 
Join Date: May 2004
Location: The Netherlands, Zeist (Near Utrecht)
Posts: 154
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But what is the condition state for a switch weapon. maybe is this easier. I know there is a code called "DEFAULT_SWITCH_WEAPON" Maybe you can try this as a conditionstate and Put "Model = Youre second model" under the conditionstate (And WeaponLaunchBone ect. if necessary) (BTW i've never tried it)
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