Give both the Nike and the Scud missiles the same kindof, either PROJECTILE or BALLISTIC_MISSILE,and make the weapon that shoots it down the anti of that, either AntiBallisticMissile=Yes or AntiProjectile=Yes.
Give the weapon a long reload time with a clip size of 1 and make the building you give it to autofire it when the missiles are within range. Try the prefered against code to limit what it fires on.
Well the rest is up to you to think about.
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