Tracer with ProjectileDetonationFX?
I know that you need to have a projectile to have projectiledetonationFX, but I'm using a tracer.
Can I still have projectile detonation FX somehow? Should I make an invisible projectile?
If I were to make an invisible projectile, that just went in a straight line at a constant speed, what would the WeaponObject code be?
Thanks.
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