Thread: poly question
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Old 06-28-2004, 01:29 PM   #4 (permalink)
DarkSlayer
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Join Date: Feb 2003
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I am wondering here. If there is 1000 models around on the map, but only 100 in the viewport, will the game lag because of the high number of polys total in the map? or in the viewport?

Because a game engine should sort out the models that are to be viewed and those who are not. So only the polys in the view are what that matters?

am I right or wrong here?

I would guess that it is the number & size of the textures are what really matters, becuase these are the big objects that have to be stored in memory and shuffeled between memory on mobo and graphic card ...
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