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Old 06-28-2004, 03:40 PM   #6 (permalink)
Flyby
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Join Date: Sep 2001
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No need to waste an extra modifier on this

-select your object
-go to the Modify tab
-in your stack, there should be an editable mesh
-select polyon sub-object mode (red square) or hit "4"
-in the edit menu : "select all"
-move to the bottom and hit auto smooth
-your smoothing groups will now recalculate according the mesh topography
just go out of sub-object mode again.. and you're done.

@darkslayer
All though the smooth modifier works also, you should take the habit to never leave a stack intact and always collapse it back to an editbale mesh.
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