NEO, for the x-wing, you only need one animated model, and one conditionstate for attacking.
Code:
DefaultConditionState
Model = RVXWing_Opening
Animation = RVXWing_Opening.RVXWing_Opening
AnimationMode = Once_Backwards
End
ConditionState = ATTACKING
Model = RVXWing_Opening
Animation = RVXWing_Opening.RVXWing_Opening
AnimationMode = Once
End