Code:
Behavior = PointDefenseLaserUpdate ModuleTag_Laser_One
WeaponTemplate = AvengerPointDefenseLaserOne
PrimaryTargetTypes = BALLISTIC_MISSILE SMALL_MISSILE
ScanRate = 0
ScanRange = 200.0
PredictTargetVelocityFactor = 1.0
End
Behavior = PointDefenseLaserUpdate ModuleTag_Laser_Two
WeaponTemplate = AvengerPointDefenseLaserTwo
PrimaryTargetTypes = BALLISTIC_MISSILE SMALL_MISSILE
ScanRate = 100
ScanRange = 200.0
PredictTargetVelocityFactor = 1.0
End
Where is it commented out? What I did was change the scan rate = 0 to 100 in the ModuleTag_Laser_One and it activated that laser just fine. Thats what led me to believe that the scan rate of 0 deactivates it. Could this be a bug in the Avenger code? I checked the weapon ini file and AvengerPointDefenseLaserOne wasnt commented out either. Just so confusing.