That's true, I just do everything in gmax, that's why I didn't think of what you're saying. I work a lot with 3ds max, but for serious projects, for some reason I prefer to keep to gmax when doing low-poly stuff for Generals, I think I just want to be well used to doing the stuff by hand.
And I can't agree that 'max does all the wrapping for you. The standart UVW wraps aren't that good for anything complex, and when doing low-poly models you do need full control over the mapping process as most of your detail will come precisely from the map.
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