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historicly, tanks worst enemys have always been the guy who gets close enough to toss a grenade in the treads...
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The best way to do this would be to create a new weapon with one of the unused deathtypes(EXTRA_2, EXTRA_3 etc.) and an unused damage type (HACK)
Then make the HACK damage type do a lot of damage to the tank... and make the immoble tank created only with the EXTRA_2 damage type
