The spotlight would be a great little feature for both single player and multiplayer missions to trigger some events and look nice on night maps. The way the game bogs out when you build a structure allocated a spotlight reminds me of how it does the same thing when a trigger (like meteors) goes IE on you when you don't have the correct animations.
Edit:
It might help if someone who knew how to use a debugger ran through the game code and looked to see why it breaks when it tries to use the code associated with the spotlight function.
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