Okey, I'll try to it, Renaming the Expand00.mix to Expand03.mix and same with Ecache00.mix to Ecache03.mix, However i dont see how this will fix the problem. Does the numbers work like in Halflife editing (dont know if you guys edited half life but for you who have know theyr's a file called Pak0.pak) and the higher numbers override the lower number. So 00.mix get overrided by 01.mix Et.c.?? either way if this dosent work i'll Report back.
One more thing. So i just know..
Voxel's are to be placed inside expand03.mix
And
SHP's are to be placed inside ecache03.mix
Am i right or wrong?
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