View Single Post
Old 07-22-2004, 12:06 PM   #5 (permalink)
GMBigB
Junior Member
 
Join Date: Jul 2004
Posts: 10
Default

Here is it:

Rules.ini:

[NAAIRP]
UIName=Name:NAAIRP
Name=Sowjet-Airport
Prerequisite=NACNST,NAHAND,RADAR
Strength=800
Armor=concrete
BuildCat=Tech
TechLevel=1
Adjacent=4
Sight=9
BuildLimit=1
Owner=Russians,Confederation,Africans,Arabs
RadarInvisible=no
Insignificant=yes
Nominal=yes
Points=75
Power=-30
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUM U60
MaxDebris=15
MinDebris=5
DebrisAnim=Dbris1sm,Dbris1lg,Dbris4sm,Dbris5sm,Dbr is4lg,Dbris7sm,Dbris8sm,Dbris5lg,Dbris4lg
DamageParticleSystems=SmallGreySSys,BigGreySmokeSy s
Capturable=yes
Crewed=yes
ThreatPosed=0
ClickRepairable=yes
Ammo=5
BaseNormal=yes
SuperWeapon=ParaDropSpecial
LeaveRubble=no
Cost=2250
Soylent=1000
AIBasePlanningSide=1
DamageSmokeOffset=200,325,200
AIBuildThis=yes
TogglePower=no
AIBuildThis=yes
ProtectWithWall=yes


Art.ini:

[NAAIRP]
Remapable=yes
Cameo=FLUGFELDICO
Normalized=yes
FreeBuildup=true ;What does that mean?
Foundation=3x3
Height=6
Buildup=CAAIRPMK
NewTheater=yes
DemandLoad=true
ActiveAnim=CAAIRP_A
ActiveAnimZAdjust=5
ActiveAnimDamaged=CAAIRP_AD
;ActiveAnimTwo=CAAIRP_F (no flag)
;ActiveAnimTwoZAdjust=-100
;ActiveAnimTwoYSort=362
;ActiveAnimTwoPowered=no
DamageFireOffset0=-3,5
DamageFireOffset1=-65,32
CanHideThings=True
CanBeHidden=False


I added the building to the building list, and added the required naairp.shp and flugfeldico.shp to ecache01.mix. Everything works fine, except the build limit.

Benjamin
GMBigB is offline   Reply With Quote