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Old 07-26-2004, 12:33 PM   #3 (permalink)
Blade
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Join Date: Dec 2002
Location: Earth
Posts: 343
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You can edit it by alt+tab out of the game while it runs. You will find new expandmd##.mix files and probably ecache##.mix files too, copy them to another directory along with the new ra2.csf files and any new .shp files and .pal files that have appeared. These are the main files of any mod. Go back into the game and exit, the mod launcher will probably exit the game and delete the new stuff, but you created copies. You can them copy them back and run YR as normal and it will be running as the mod. You can then use XCC mixer to extract and edit files including the .ini files that control the mod behaviour.
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