OK, I'll use his projects forum to contact him. Thanks for the warning Infraid - I'll be sure to do as much testing as I can. The AIMD.tbl file is what I thought is the YR version of the AI.tbl file. You mean there's only one file?
Two questions now:
1: Where in the game files is the AI.tbl (or AIMD.tbl) file, and do I have to edit this file at all? If I understand correctly, it is only used by the RULESMD.ini AIGenerals section (when enabled). Correct, yes?
2: Why do I need to replace the taskforces in the Deevious AI with my own? Does this AI use units only found in Deezire's mod, and I would have to replace those? Because at the moment I do not wish to have my mod's units being used by the AI... only the normal units. After I get the AI implimented and I can understand things a bit, I will start by duplicating some of the Taskforces and replacing the duplicate's units with my mod's units.
OK, hope I made these questions clear... I'm going to grab Deezire's attention now (might as well post a link to this topic because I''m lazy like that).
Thanks fellow modders.
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