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Old 07-27-2004, 04:36 PM   #4 (permalink)
ReallyDamaged
Junior Member
 
Join Date: Jul 2004
Posts: 23
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Quote:
Originally Posted by mastermind2003
AnimatedParticleSysBoneClientUpdate
[no parameters - this module is a ClientUpdate not a Behavior and allows the object to have particle system effects dynamically attached to animated sub objects or bones]
End
That should fix the problem. I'm not sure though. Give it a try.
That fixed the problem. Worked a treat. Thanks alot man.
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