07-29-2004, 03:40 AM
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#19 (permalink)
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Senior Member
Join Date: Sep 2003
Location: Tahiti
Posts: 621
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Quote:
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Originally Posted by DZ
IIRC Im sure it was leftover code from the Dropship Loadout feature of TS - in the absence of any predefined codes in the map file, the [@] section in the AI.INI file was used instead. I think I left it in as part of trying to get Chrono Reinforcements to work, which relied on the same logic.
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Understood. Thanks DZ ! 
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