The object does not shot down if i attack with the EMP
What is wrong in the ini ? the object is not "EMP_HARDENED"
Quote:
Object HQ_Generator1
; *** ART Parameters ***
Draw = W3DModelDraw ModuleTag_01
OkToChangeModelColor = Yes
ConditionState = NONE
Model = ocl_hqfuelcell1
Animation = ocl_hqfuelcell1.ocl_hqfuelcell1
AnimationMode = ONCE
End
AliasConditionState = SNOW
AliasConditionState = SNOW NIGHT
AliasConditionState = NIGHT
End
; ***DESIGN parameters ***
EditorSorting = SYSTEM
TransportSlotCount = 0
ArmorSet
Conditions = None
Armor = StructureArmor
DamageFX = StructureDamageFXNoShake
End
VisionRange = 0
ShroudClearingRange = 0
IsTrainable = No
EnergyProduction = 5
; *** ENGINEERING Parameters ***
RadarPriority = NOT_ON_RADAR
KindOf = PRELOAD CAN_CAST_REFLECTIONS INERT UNATTACKABLE NO_COLLIDE STRUCTURE IMMOBILE
Body = ImmortalBody ModuleTag_02
MaxHealth = 1
InitialHealth = 1
SubdualDamageCap = 5200
SubdualDamageHealRate = 500
SubdualDamageHealAmount = 100
End
Behavior = PhysicsBehavior ModuleTag_06
Mass = 50.0
End
Geometry = CYLINDER
GeometryMajorRadius = 1.0
GeometryMinorRadius = 1.0
GeometryHeight = 1.0
GeometryIsSmall = Yes
Shadow = SHADOW_VOLUME
ShadowSizeX = 89
End
|