INI Geometry types
What other geometry types are there for unit ini code?
Geometry = BOX
GeometryMajorRadius = 200.0
GeometryMinorRadius = 210.0
GeometryHeight = 49.0
GeometryIsSmall = No
FactoryExitWidth = 25 ; How much space to leave for units exiting.
Shadow = SHADOW_VOLUME
BuildCompletion = PLACED_BY_PLAYER
CYLINDER?
more specifically, is there one which I could make up my own shape? one which I could determine each point? I intend on making a structure, BOX like generally but with a thin large base stuck under it, it may seem pointless but I got a use for it believe me.
On a side note, what the heck is 'BuildCompletion'? apparently you can put either 'PLACED_BY_PLAYER' or 'APPEARS_AT_RALLY_POINT', and believe me changing between the two does absolutely nothing.
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