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Old 08-05-2004, 04:56 PM   #2 (permalink)
smurfbizkit
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Join Date: Sep 2001
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First you need similar code to the below in your unit. Then you need to go in and create a new fx in the fxlist.ini, you'll probably also have to go in and edit some particle systems. I havn't done too much with this...so sorry I'm not too much help

Code:
  Behavior = SlowDeathBehavior ModuleTag_blitzexplode
    DeathTypes = ALL -CRUSHED -SPLATTED
    ProbabilityModifier = 100
    DestructionDelay = 700
    DestructionDelayVariance = 600
    OCL = FINAL    OCL_MedTank
    FX  = FINAL    FX_BlitzGenericVehicleDieLarge ;FX_BlitzGenericVehicleDie
  End
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