This might be no news for some of you, but nice to post nonetheless.
Many building modules and lines can be directly transferred to units (not very surprisingly). I have been trying some modules and had some success so far. Energy production and consumption can be applied on infantry and units directly with the EnergyProduction line added, as well as some modules which can be put to units, like deploying of mine, POWERED in kindof, as well as the oil derrick logic. I won't post the codes here as they are direct c&p.

My Rangers powered down

Charity Marathon - moving oil derrick
Too bad a negative value of auto deposit does not work in Generals unlike in RA2, I can't reproduce something like building running cost drain
I will test out more building codes on units and vice versa, maybe we can make a unit build other units or charge a superweapon ... (although I doubt it) ... but it will be interesting
