No, the campaign that launches your first mission (I reccomend using the convention yur##xmd.map where ## is the mission number and x identifies the theatre as the westwood mission do) should be called [TUT1], but as I said you need to do much more work to get a yuri campaign to work. There is no info in mapselmd.ini for yuri missions and you will get scenario problems beyond the first mission if you don't add it. Also, you would need mission loading screen graphics and text strings that can be referenced by missionmd.ini for your missions as well.
AAG, what story line has your friend used for his yuri missions and perhaps more importantly, are they any good (as in comparable to WW standards)? For right to left text, you would need to write the string files so the text reads right to left and then allign the strings with the res hacker to the right rather than the left. It won't stop in game text strings being written left ot right though.
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