try using
PrimaryWeapon=RepairBullet2
SecondaryWeapon=Heal2
[RepairBullet2]
Damage=-.5
ROF=.8
FireOnce=yes
[Heal2]
Damage=-.5
ROF=.8
FireOnce=yes
so it gives the effect to heal everyone quite instantly in his range. However, it will heal only one time for every unit.
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