I know it is incomplete, I only listed the important things to make the "area" effect.
[RepairBullet2]
Damage=-.5
ROF=.8
FireOnce=yes
Range=5
Projectile=Invisible
Speed=100
Warhead=Mechanical
Report=IFVRepair
UseSparkParticles=yes
AttachedParticleSystem=WeldingSys
[Heal2]
Damage=-.5
ROF=.8
FireOnce=yes
Range=5
Projectile=Invisible
Speed=100
Warhead=Organic
Report=HEALER1
did I forget something?
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