Well, then the game should freeze ( or give an IE ) EVERY TIME a [ZEP] is destroyed, not just in about 20-25% of the cases, no ?
What really confuses me is this thing with ZEP and DISK, if ZEP is crashable, then the DISK is OK, only when ZEP have Crashable=no, then the DISK will freeze the game when crashing ( again, only in 20-25% of the cases ).
And no, I didn't changed the animations, neither the warheads...
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