No, I didn't changed much on [ZEP], just the Cost= and Strenght=.
I remember that changing the HarvestersPerRefinery= in [Generals] causes side effects in soviet AI, maybe there are other tags that affect other things, beside what they say...
The problem is fixed ( I hope ! ), I increased JumpjetWobbles= to .5 for [ZEP] and [DISK]. Now I have to build and send to be killed about 40-50 ZEPs, just to be shure...
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