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Old 09-24-2004, 05:16 AM   #6 (permalink)
AntiSocialKindaGuy
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Join Date: Jul 2004
Location: London, UK
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Oh, another question on the same lines (and if you help with the first it would be much appreciated)

Is it possible to change the order of viewing when units cross buildings? Currently when a unit crosses the trench the unit becomes greyed, as it is behind the trench. However, I need the trench to become greyed and the unit in front of the trench when it crosses. Is this possible?

And the NO_COLLIDE kindof didn't seem to work ... it may not be compatible with other kindof's being used like GARRISONABLE_UNTIL_DESTROYED or something ...

I was thinking; I do not know if debris is equivilant to rubble. If it is, however, I could spawn some debris underneath the trench preventing crossing for certain units and kill it when the trench dies. But I can't seem to find where the objects that ObjectCreationList.ini are actually held in ZH D:!
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