But spells should be used by heroes and important figures, people who should be keeping up morale anyhow...
Still, it might be better this way, when troops don't run. If they're weakened by a low morale, it might be smarter to pull them out of battle (i.e. manual fleeing), but when it's absolutely imperative that you keep a position defended as long as possible, you can just keep 'm fighting even though they don't do (much) damage. I can imagine it being awfully frustrating if you're building something really strong, but your troops run away and your enemy can destroy your production building before finishing your uber-unit (whatever that may be).
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