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Old 10-12-2004, 09:35 AM   #2 (permalink)
AAG
Senior Member
 
Join Date: Oct 2003
Location: Russia, Novosibirsk
Posts: 489
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1) You should edit some *.ini files (like battle(md).ini and etc. - look through them all). you should write names of your maps instead of westwood original ones.

2) in multiplayer map you can't make the buildings belong to the human or AI player. But you may write a script which canges house of the building in the begining of the game. As an example use this map
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