I think it has to do with the "step" setting.
A)
Could be that the map only works with 10 units at a time, cutting off all other dimensioning.
B)
Keep in mind that the maps height is limited (have a look at what max height is on the height brush tool). If your initial heights where much higher, it could be that all height dimensions get resampled, hence the blocky appearance...
note
I don't understand what you find so difficult about making landscapes with world builder.. it's so easy.. :tard:
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