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Old 03-14-2003, 11:57 AM   #1 (permalink)
Koen
Senior Member
 
Join Date: Jan 2003
Location: Netherlands
Posts: 206
Default The new -mod switch

Quote:
Added a new command line for mod developers that lets Generals runuser-created content. Simply add the "-mod" command line after the generals.exetarget path, followed by the name of any user-created .big file or user-createddirectory. The correct path would like this: "C:\Program Files\EA Games\Commandand Conquer Generals\generals.exe" -mod MyGeneralsMod.big. All user-createdcontent must be placed in the "Command and Conquer Generals Data" folder withinyour "c:\Documents and Settings" directory.
I have been testing this... or at least attempting to use it. However, I have not yet been able to get it to work with an user-created directory. Anyone else has experience with this?

"C:\Program Files\EA Games\Commandand Conquer Generals\generals.exe" -mod mod0001
I have tried with a fully qualified mod0001 path as well, no effect.

with files in

Command and Conquer Generals Data\mod0001\data\ini\object\FactionBuilding.ini does not work.
Command and Conquer Generals Data\mod0001\FactionBuilding.ini does not work.
Command and Conquer Generals\mod0001\data\ini\object\* does not work.

What am I doing wrong?

Note: I have yet to try it with .big files, that'll probably work (I hope).
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