Adding New Generals and General's Abilities
I'm makig a mod, I call it GCM. I know how to do a lot of basic things, but I have several questions to which I know not the answers. Assistence would be appreciated. :-)
I want to enable certain units, like a ranger for say, to be able to call in their own reinforcements (say, a dozer drop) every minute. To do this, I know I first have to put the button into the command set, then create th action in command button, and also put the plane's creation in object creation list... But what else is there?
Please list the files I have to change (and the jist of needed changes) to make rangers call in dozer paradrops. (Yes, I know it will be different for all 4 USA factions :-p )
Also, I want to enable 6 new generals... 2 to each faction. I know I have to make proper Player template Entries and make each general's unit and structure in the files like they are in the object folder. But what else do I need to do to make a general AND make him playable?
Please list the files I have to change and the jist of the changes I need to make.
And lastly, how does one make A10s fly in that formation? Like, I have it so that tank drop drops 7 vehicles at level 3... from 3 diffeent planes. I can't get them to have any definite formation, though. (this is purely vain... the planes work perfectly, but I want to know how to make them look good :-p )
Thank you for all your help :-)
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