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Old 11-05-2004, 06:47 PM   #4 (permalink)
CommieDog
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Join Date: Oct 2004
Location: Alaska (Hell Frozen Over)
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Before I say anymore, I should give you the ritual greeting: "USE TEH SERCH FUNCTION N00B!!!"

I'm pretty sure that firing bones are strictly optional for weapons--not specifying a bone would cause the weapon to use the root transform of the model, so it would technically still be using a bone.

If you want to give a missile-jamming weapon to an object, then it would be better to use FireWeaponUpdate to fire the weapon automatically instead of waiting until a missile appears within range. You should be able to use a normal upgrade for that.
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