View Single Post
Old 11-21-2004, 07:18 PM   #2 (permalink)
AntiSocialKindaGuy
Senior Member
 
Join Date: Jul 2004
Location: London, UK
Posts: 376
Send a message via MSN to AntiSocialKindaGuy
Default

Quote:
Right now, using the following code, the aircraft diving animation plays as soon as you target the enemy instead of when you reach the enemy. What do I have to change to fix it?
As far as I'm aware, you can't. I've got the same thing, only I used the Aurora logic; when an enemy is selected, the units locomotor changes so the preferred height is reduced (saves needing to make a new anim - although looking at the code it looks like your X-Wing opens out too, so thats no use).

I suppose you could combine it with deploying logic, where the unit "deploying" is a diving anim.

If you get it working, I'd be interested to hear, as I'd like the same thing
AntiSocialKindaGuy is offline   Reply With Quote