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Old 03-15-2003, 03:49 PM   #1 (permalink)
Koen
Senior Member
 
Join Date: Jan 2003
Location: Netherlands
Posts: 206
Default Generals Mod Selector

I'm currently working on a program to allow the mod user to easily have multiple mods installed and giving him/her the ability to select a mod at startup (if the user launcher the Mod Selector instead of the normal game shortcut). This is done through the new -mod switch in Generals v1.4.
While this switch does not work for certain files (audio, video, see The -mod switch thread), it's useful for most mods which do not yet use this.

Current features:
- User places the mod's .BIG file in a subfolder of the Command And Conquer Generals folder in Program Files: Mods. For example, C:\Program Files\Command And Conquer Generals\Mods.
- The program checks all BIG files in this folder for containmennt of a file called modinfo.ini. Example of such a file:
Code:
[ModSelector]
Name=My first mod
Icon=generals.bmp
IconTransparent=1
Author=Koen van de Sande
Website=http://www.tibed.net
Version=1.0
Date=15-03-2003
The picture for the mod should be 32x32 and be .ICO or .BMP. If you have a .BMP, then you have to specify whether you want to use transparancy in it (if used, the lower left corner of the picture is used as the transparent color).
- If the user selects a mod and hits play, the game is automatically launched with the correct -mod switch.

I could use some input about the features needed in such a program which allows the user to select a mod. What do you need?
I'll try to release a first beta version based on input I get here in a few days.

Edit: check the new screenshots below.
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