Thanks for your time guys,it seens i didn`t make myself clear...
I gave some weapons shockwave coz i would like to see the jumpping effect (firebase VS. humvee),but even a weapon with ShockWaveAmount=0.001 will make a mass=9999999 tank shake(not jump,it will not leave the ground) & after the shake,that tank will not return to what it should be looked like(always with half the body underground,just like a sinking ship),what i want to do is not only make it stick to the ground,but also make it don`t shake at all... just like flying aircrafts
Mass in ZH seens only affect the shockwave effect ,i gave overlord mass=9000000¬hing strange happened,when it fire,the recoil is still 15`
recoils are set in weapon alone
maybe shockwave was part of the generals project b4 it`s cut..like the POW system
to The_Hunter: give overlord 9999999 mass & lots of hp,use a crusader with shockwaveAmount=0.0001 to hit it,make sure the overlord s not moving,after a few second,order the crusader to stop(b4 overlord dies),u`ll see what i mean....overlord seens digging into the ground(that s not "not affected by the shockwave")
& what s that C&C Generals ZH : ShockWave project? something like what i had done?thinking the same thing..&watch out for those falling damage
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