Quote:
Originally Posted by key0p";p="
Not bad, looks like it should be in the game
You might want to try a cylindrical mapper on the barrel, that is, unless you meant it to look hexagonal.
A cylindrical mapper would allow you to have consistent shading around the barrel, and rather than have seams at every rectangle, you only end up with one seam which you can hide underneath.
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thx
but where do i find that "cylindrical mapper" ?? i'm still new to modeling so could you tell me
