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Old 11-23-2004, 07:04 PM   #4 (permalink)
key0p
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Join Date: Aug 2003
Posts: 1,087
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For gmax or 3dsmax: Select your barrel, if it is not its own object then select it via editable mesh sub-object.In the modifier panel, open the drop down list.Press the "U" key untill "UVW Map" is selected.Cylindrical mapping is an option of this modifier.For more information on the modifier, consult the manual.
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