BalloonHover=yes has another nice property. The AI won't get biffed when trying to move large groups of the unit around. Ever noticed that? That sometimes the AI gets "hung up" when moving air units around (thanks for the bug WW!). Anyway, BalloonHover=yes solves this problem.
It has the minor downside that the rotors on the chopper stop rotating occasionally. Comparing one problem to the other, I can live with it.
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