Hmm...that can't be right. I'm assuming they are using that as a way to make the Rohirrim actually aim their shots in the right direction when throwing spears/arrows etc. The 'turret' must therefore be able to aim in the direction of the unit, so it should just work normally. Maybe the art codes are 'rounding' so if it is between 45 and 135 degrees, it uses the TURRET_ANGLE_90 tag, etc.
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