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Old 12-15-2004, 08:31 PM   #10 (permalink)
key0p
Senior Member
 
Join Date: Aug 2003
Posts: 1,087
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Ahh, excellent news How long do you anticipate the release to be?

Also, if you have it documented, could you please share with me any w3d info you have? at the moment Im just starting with exporting a box, and looking at it in a hex editor, and then making a change in the material editor, exporting again, and then comparing in the hex editor.Anything that could save me some R&D time would be great.I can figure out the bit locations easy enough, but it would be nice to know some of the hex values.An example of what I mean is:

Code:
-- Vertex Material Hex Values
00 = UV
01 = Enviroment
02 = Classic Env
03 = Screen
04 = Linear Offset
05 = Sillouette (obsolete)
06 = Scale
07 = Grid
08 = Rotate
09 = Sine
0A = Step
0B = ZigZag
0C = WS Classic Env
0D = WS Enviroment
0E = Grid Classic Env
0F = Grid Enviroment
10 = Random
11 = Edge
12 = BumpEnv
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