Is anyone considering or working on a Total Conversion mod for BFME? As I would really like some help in the Factions department, the more I delve into the INI's the more I am wondering if EA just left them in out of lazyness.
Campaigns.INI clearly left in, but not used.
Regarding the scripts in LUA, thats all well and good and being a C programmer I got quite excited at the prospect of using them, but since there are no samples and no guides and no tools how are we supposed to know how BFME implements them?
This is a backward step in game design if ever I saw one.
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