Quote:
Originally Posted by Sy";p="
The tutorial you want was written by Mike “Oldfaq” Baglole, its very good, got me started on making my own infantry for Generals.
In order to import a w3d infantry model into gmax correctly you must also import its skeleton, if not you will get just a mess of polys.
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Found
this tutorial. Unfortunately, it shows me how to link an model to bones, not how to create them. *continues to dig deeper*
TM