The AI targeting uses [General]AIIonCannon***Value= to determine the most valuable targets, and uses the [General]NodRegularPower,NodAdvancedPower,GDIPowerPlant,Thi rdPowerPlant, .... and flags WeaponsFactory=yes, IsPlug=yes, etc.. to see which buildings fall under which category. Possibly your new sides don't have those flags set. Or the AI might be cross-referencing that list with [AI]BuildConst, BuildPower, etc... which can only have 3 structures listed, except the BuildRadar/BuildPower.
And, tesla, my nick is DCoder, not Decoder.
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