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Old 01-11-2005, 03:32 PM   #8 (permalink)
Waraddict
Senior Member
 
Join Date: Mar 2003
Location: Rep. of Ireland
Posts: 373
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You could do it but as a player upgrade.

Simply give the stinger infantry a replaceobject module which is triggered by a player upgrade.

Now, given the fact you want to swap them for machinegunners, I would suggest making the upgrade give them a machine gun as additional which is only used against infantry, otherwise you will screw your Stinger Site's AA ability.

another idea would be to have a duplicate stinger infantry (different object) which only has the replace object upgrade (all the others dont have it), and the upgrade only turns that one infantry into a full machinegunner.
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