I think this is it.
AmbientChangeRate=.2 ; how many minutes between ambient light recalculations
AmbientChangeStep=.2 ;GEF old value is below, changing this to speed up nuke blast, noit sure if it will affect anything else; step rate for gradually changing ambient lighting
;AmbientChangeStep=.1 ; step rate for gradually changing ambient lighting
EDIT: NVM this only make the light appear for less time then originally...appears like a split second then gone.
|