Create custom base (BSE) files?
I've started this thread to hopefully ask and answer some questions surrounding BFME Base (BSE) files.
I know that the Worldbuilder Open menu option allows you to open MAPS, LIBRARIES and BASE files as long as you specify *.* as the filter.
If I open an existing BSE file I will see something that looks meaningful in worldbuilder, however saving it with no changes results in a file of a different size. I've performed a basic HEX compare on the original and newly saved file and there are slight differences.
Does anyone know why?
There are so many BSE files for each view that I haven't actually converted all and tried any of the resaved versions in game yet, mainly because WB is a slug. The new files may work, but I'm not 100% sure.
Has anyone had any success with creating there own BSE files?
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